June 25, 2011

Progress Update (2011, June 25)

Yeah I am out of unique titles, so I will use generic ones from now on ^^.

Anyway, you will have to wait for another week or so until the next version is released. Implementing real buildings with several floors is much trickier than I initially thought. The game wasn't programmed to handle this feature in the first place and as a result I am forced to alter / rewrite large parts of both the general and the AI code. Moreover, adding optional floors to buildings raises several critical performance issues in such a NPC heavy game. I have some ideas to alleviate the additional processing power required but testing those ideas takes time. I will keep you posted.

5 comments:

  1. Serial,
    Did you get your name from Cereal?

    Aside from the dumb questions, hows the situation going in the dev?

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  2. Nope, it comes from years ago when I was playing counter-strike (the old one) at a relatively high level (played and lost against a few pro teams). During this era I had the tendency of being kicked out of casual servers for "cheating". So I took serial kicked as a play on word between serial killer and that fact.

    Anyway, I am doing my best to finish the update during this weekend. I finally managed to implement the buildings with several floors, and it was a real pain. To be honest I was about to drop the feature completely. Now, I still need to change relatively numerous parts of the code so those floors are taken into account by NPC, and to correct the various bugs caused by the buildings.

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  3. Will there be massive buildings which take up the entire map? Like the lower floor of a bank?

    Example: Rogue Survivor's char underground facility.

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  4. I'll take that as a no.

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  5. Sorry, i skipped your comment.

    Take that as a possibility. There's no hardcoded limit to the size of a floor. Well, it's currently by default the size of the ground floor but that's something I can change and/or allow to mod easily when the need for such feature arise.

    I will put that in place when I review the zone placing code, allowing to design rooms in a specific floor/building.

    Cheers,
    SK.

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